16 — 21 November 2025 · Poznań, Poland

Designing Services.
Designing the Future.

A five‑day Blended Intensive Program where international student teams prototype real solutions for real partners — in the heart of Poznań.

About the Project

What is Service Design?

Service design helps create and improve services that solve real problems and deliver value people will actually use. From public services in the UK to hospitals in Norway, leading organisations prototype and test before rolling out change. The same mindset powers customer support systems (McDonald's, Apple), operations at scale (Xerox, IBM), and new service ventures (Uber, Booking.com, Lime). In Poland, the method is increasingly applied to both e‑services and traditional, offline services — unlocking innovation, efficiency, and sustainability.

About SDWS

The Service Design Winter School is an annual, week‑long design sprint hosted each year in a different European city (Antwerp 2016, Ljubljana 2017, Kaunas 2018, Lier 2019, Poznań 2021, Lier/Geel 2022, Kosovo 2023, Malta 2024). International student teams work with expert coaches and a partner organisation on a concrete challenge — from discovery to tested prototype in five days.

Poznań 2025 – BIP Edition

  • When: 17–21 Nov 2025 (with pre‑ and post‑online sessions)
  • Where: Collegium Da Vinci (CDV) — a 13‑minute walk from the Old Market Square
  • Costs: No participation fee (BIP). Lunches provided. Travel & accommodation self‑funded.
  • Format: Crash courses, hands‑on exercises, cross‑cultural teamwork, rapid prototyping, and final pitches.
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Service Design Winter School — in nutshell

SDWS Podcast

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Design Challenge

Real partner. Real users. Real impact.

On Monday morning, the partner organisation briefs all teams on the challenge context, constraints, and success criteria. Teams then progress through:

Empathise

user research, stakeholder mapping, service safaris

Define

insights, jobs‑to‑be‑done, problem framing

Ideate

divergent concepts, service blueprints, priority scoring

Prototype

low‑ to mid‑fidelity service touchpoints; concierge/role‑play tests

Validate

user walkthroughs, evidence capture, iteration

Deliver

demo + prototype showcase & next‑steps with the partner

Outcomes

  • Tested prototype(s)
  • Evidence pack (insights, blueprint, feasibility/viability notes)
  • Team presentation and handover materials

Schedule

Provisional Schedule

Subject to refinement with partners and venues. All times local (CET).
Unless noted otherwise, days end with an informal evening meetup at a pub (Mon–Wed).

Sunday

16.11

18:00

Welcome Evening at Grota Gaming Pub

Grota Gaming Pub, Długa 11, Poznań
Welcoming participants and staff. Icebreakers, informal networking, and first integration

Monday

17.11

09:30

Registration & Welcome Desk

CDV, Room A.003
Issuing welcome packs and ID badges
10:00–12:30

Lecture: Field Research

CDV, Room A.003
Methods of user and context research
12:30-13:15

Lunch

On campus
Provided at the university cafeteria
14:30–16:30

Poznań City Tour

Old Market Square, Poznań
Walking tour around the Old Town
19:00–20:30

Pub Integration (Evening Social)(Optional)

TBA
Informal gathering organized by student animators

Tuesday

18.11

09:30–12:30

Workshop: Immersion & Research

eNStudios, Głogowska 216
Team fieldwork and defining design problems
12:30-13:15

Lunch Break

eNStudios
13:15–16:00

Workshop: Immersion & Research (continued)

eNStudios, Głogowska 216
Analysis and group collaboration
18:00–19:00

City Game

Town Hall, Poznań (next to the Pranger of Poznań)
Interactive city exploration game

Wednesday

19.11

09:30–12:30

Workshop: Ideation & Concept Development

CDV, Room A.003
Creative ideation and concept selection
12:30-13:30

Lunch Break

CDV
13:30–16:00

Workshop: Ideation & Concept Development (continued)

CDV, Room A.003
Refining selected ideas
22:00

Cuba Libre Club Night (Optional)

Cuba Libre, Wrocławska 21, Poznań
Evening social event with music and drinks

Thursday

20.11

09:30–11:30

Workshop: Prototyping & Testing (Part 1)

CDV, Room A.003
Creating and testing prototype solutions
12:30-13:15

Lunch Break

CDV
13:15–16:00

Workshop: Prototyping & Testing (Part 2)

CDV, Room A.003
Continuation of prototype work
17:00–20:00

Relax & Networking Evening (Optional)

Termy Maltańskie, Termalna 1, Poznań
Social session at the thermal pools
20:00–23:00

Jam Session at 'W Sercu' (Optional)

'W Sercu', Poznań
Live music evening with participants and staff

Friday

21.11

08:30–10:30

Final Project Presentations

CDV, Room A.003
Teams present their projects to the jury
10:30–10:40

Distribution of Lunch Packages

CDV, Room A.003
Lunch packages for departure
10:40–10:55

Closing Ceremony

CDV, Room A.003
Summary, winners announcement, and farewell
10:55–11:15

Certificates & Documents

CDV, Room A.003
Handing certificates to students and confirmations to teachers
11:30

Farewell & Departure from Campus

CDV Campus
Final goodbyes and departure from Collegium Da Vinci

A detailed hour‑by‑hour workshop timetable (Mon–Fri) will be published after the challenge briefing is confirmed.

General Information

Everything You Need to Know

What You Need to Know

  • Credits & Certificate

    Certificate of attendance & 3 ECTS (with active participation in online intro & wrap‑up sessions)

  • Team Composition

    International, multi‑disciplinary teams

  • Location

    Collegium Da Vinci — Kutrzeby 10, Poznań

  • Dress Code

    Comfortable / workshop‑ready

What to Bring

  • Laptop

    For research, design work, and presentations

  • Headphones

    For focused work and virtual sessions

  • Adapters (Type E)

    Poland uses Type E plugs, 230V/50Hz

  • Reusable Bottle

    There are drinking water dispensers at the university.

Ready to Design the Future?

Join us in Poznań for an unforgettable week of design, collaboration, and innovation.